FSR Results in Terms of Adoption and Reception Speak for Themselves, Says AMD Engineer
FSR Results in Terms of Adoption and Reception Speak for Themselves, Says AMD Engineer
Despite but launching less than four months agone, AMD's FidelityFX Super Resolution (FSR) spatial upscaling technology is already supported in over xx games to date, in addition to unofficial implementations that can potentially add it to almost titles.
Speaking to Eurogamer's Digital Foundry in an interview published on Saturday, AMD'southward Director of Engineering Nick Thibieroz stated that the results for FSR adoption and reception amongst developers speak for themselves.
FSR 1.0 is the result of extensive research at AMD, with multiple groups exploring unlike solutions using a diversity of underlying upscaling technologies. Given the goals nosotros had set out, we chose to release FSR one.0 as we know information technology would appeal to a large number of developers and gamers who want to be able to enjoy high-quality gaming at faster frame rates on multiple platforms, without being limited by proprietary hardware.
So, while I appreciate that the choice of a spatial upscaler surprised many, I think the results speak for themselves in terms of developer reception and adoption. In fact, information technology's been impressive to run across the various ways FSR has been leveraged by professionals and enthusiasts alike so far!
Indeed, we've often covered developer statements showering praise on the engineering science. EXOR Studios recently told us that they couldn't have managed sixty frames per second on the console versions of The Riftbreaker without FSR, for case.
That said, the quality ofttimes suffers quite a bit when using FidelityFX Super Resolution. Thibieroz admitted that FSR isn't the all-time upscaling technique when information technology comes to raw quality, merely he said it's the overall package that counts the nigh.
If you solely focus on just one facet of upscaling - permit's talk paradigm quality - then sure, I think it's fair to say some upscaling techniques out there may provide improve results (although in some cases "pixel peeping" on all the same images may be needed to make this claim). I call up if you narrow the evaluation of upscalers to just a single criterion then your conclusion will exist incomplete. FSR was designed to tick many boxes, as we've discussed, and it'southward the combination of neat features that brand up the full package. Think of it like buying a new car: I don't think anyone would solely base of operations their purchase on how skillful the motorcar looks. A smart heir-apparent is going to consider how fast it goes, what options it provides, how smooth the driving experience is, and whether they can afford information technology in the first place.
Digital Foundry then asked why AMD didn't leverage machine learning as NVIDIA did with DLSS, and Thibieroz replied that ML-based techniques aren't necessarily the all-time solution for everything.
Of course, if it'south done right, ML can be a very powerful tool, but it'southward not the merely manner to solve bug. [..] There are also trade-offs that you're going to demand to make to leverage ML, which mean information technology might not tick some of the other - actually important - boxes for a solution. Using ML in a existent-fourth dimension context might mean that nosotros lose portability, performance, and - if not done correct - even some quality.
If nosotros're being objective about ML and upscaling algorithms, I think the first iteration of NVIDIA DLSS is a good analogy of what I'yard talking about here. The mere presence of ML in a solution does not imply you are going to get great results. ML clearly shows hope, and AMD is heavily investing in ML R&D on a number of fronts, merely simply because an algorithm uses ML does not mean it's the overall best solution given a set of goals.
Would yous like AMD to attempt a auto learning implementation in future FSR releases, though? Let us know beneath.
Source: https://wccftech.com/fsr-results-in-terms-of-adoption-and-reception-speak-for-themselves-says-amd-engineer/
Posted by: babercatill.blogspot.com
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